But it’s also the first time I have thoroughly enjoyed a God Of War title, being one of the most epic thrill-rides to grace the current generation of videogames consoles. GoW3 is not only one of the most graphically impressive videogames I have ever seen, blending in both great art and benchmark technology. The final game, however, is a different beast altogether, delivered with such finesse and a sense of grandeur that it can only be described as one of the most intense, and visually alluring games yet to come out of a Western development studio. My hands-on with the E3 demo both at the Eurogamer Expo and on PSN, completely failed to change my mind. The initial teaser trailers didn’t look particularly great from a graphical point of view, and the gameplay seemed to be more of the same, something I never really took to when playing the first game some five years ago. With God Of War 3 I was unimpressed from the very beginning. Be that extraordinary visuals, a captivating story, or simply, a game in which through sheer polish and exemplary development becomes something much greater than it ever was before. Very rarely am I sucked into the hype machine, often remaining sceptical or decidedly unimpressed unless something awe-inspiring happens.
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